I’m a Concept Artist and Digital Matte Painter with experience across animation, film, and pitch development.
Recent work:
The Faithful (tbc)
Anxious People (tbc)
Cartier (tbc)
How To Train Your Dragon (2025)
Wolf King (2025)
I’m comfortable moving between 2D and 3D workflows, using tools like Photoshop, Nuke, Blender, and Maya. I enjoy solving complex visual challenges and creating detailed, story-driven artwork that enhances the worldbuilding of each project.
How To Train Your Dragon (2025) – digital matte painting, set extensions, CGI enhancement.
Wolf King (2025) – digital matte painting, background painting and design, set extensions, 3D location scout.
Personal Project: The Heron Hotel (2025) – illustration, concept art, room design based on historical references, 3D, key art.
Jan Austen Virtual Tour Museum (2025) – illustration, room design based on historical references, layout explorations, 3D blockout.
Personal Project: Research House (2025) – 3D model with paint over, environment design, concept design, key art.
Bite, Short Film (2025) – poster design and illustration, 3D model, colour keys, composition explorations.
Thomas & Friends (2023) – art direction, layout planning, background painting and design, prop design and turnarounds, file management.
Personal Projects – full CGI environment, camera tracking, house CGI replacement, digital matte painting, sky replacement.
Personal Projects – digital painting, illustrations, exploration.
Personal Projects – key art, shot explorations, concept art.
Personal Project: Zymmo – key art, shot explorations, concept design, environment design, thumbnails, 3d blockout.
Personal Project: Hide – 3D model, key art, environment concept.